Lorenz Attractor 2 using Blender 4.2 math and repeat nodes
Step 1: Blender geometry nodes This image was created in Blender 4.2, and then heavily edited in Photoshop. The image was created using geometry nodes. Within a set of repeat nodes, I used math nodes to generate a pattern reflecting a Lorenz attractor. The formula for a Lorenz attractor is as follows: The setup in...CONTINUE READING